Black Orc, Goblin, Ogre, Orc, Skaven, Snotling, Underworld Denizens, Chaos Dwarf | The Black Gobbo | GW20 | Badlands Brawl Underworld Challenge | 225,000 | Bombardier, Disturbing Presence, Dodge Loner (3+), Sidestep, Sneaky Git, Stab, Stunty | Sneakiest Out of The Lot: If your team includes the Black Gobbo, you may commit two Foul actions per team turn, provided one of your Foul actions is committed by the Black Gobbo himself. | 6 | 2 | 3+ | 3+ | 9+ |
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Dwarf, Halfling, Human, Imperial Nobility, Ogre, Old World Alliance OWA, Norse | Deeproot Strongbranch | GW20 | Halfling Thimble Cup Old World Classic | 280,000 | Block, Loner (4+), Mighty BLow (+2), Stand Firm, Strong Arm, Thick Skull, Throw Team-mate, Timmm-ber! | Reliable: If Deeproot fumbles a Throw Team-mate action, the player that was to be thrown will bounce as normal but will automatically land safely. | 2 | 7 | 5+ | 4+ | 11+ |
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Dark Elf, Elven Union, Wood Elf, High Elf | Eldril Sidewinder | GW20 | Elven Kingdoms League | 230,000 | Catch, Dodge, Hypnotic Gaze, Loner (4+), Nerves of Steel, On the Ball | Mesmerizing Dance: Once per game, Eldril may re-roll a failed Agility test when attempting to use the Hypnotic Gaze trait. | 8 | 3 | 2+ | 5+ | 8+ |
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Chaos Chosen, Chaos Renegade, Nurgle, Goblin, Skaven, Snotling, Underworld Denizens, Chaos Dwarf | Glart Smashrip | GW20 | Favoured Of... Underworld Challenge | 195,000 | Block, Claw, Grab, Juggernaut, Loner (4+), Stand Firm | Frenzied Rush: Once per game, when, Glart performs a Blitz action, he may gain the Frenzy skill, You must declare this special rule is being used when Glart is activated. Glart may not use the Grab skill during a turn in which he uses this special rule. | 5 | 4 | 4+ | - | 9+ |
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Dark Elf, Elven Union, Wood Elf, High Elf | Gloriel Summerbloom | GW20 | Elven Kingdoms League | 150,000 | Accurate, Dodge, Loner (3+), Pass, Sidestep, Sure Hands | Shot to Nothing: Once per game, when Gloriel performs a pass action, she may gain the Hail Mary Pass skill, You must declare this special rule is being used when Gloriel is activated. | 7 | 2 | 2+ | 2+ | 8+ |
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Dwarf, Halfling, Human, Imperial Nobility, Ogre, Old World Alliance OWA, Lizardmen, Chaos Chosen, Chaos Renegade, Nurgle, Goblin, Skaven, Snotling, Underworld Denizens, Dark Elf, Elven Union, Wood Elf, Black Orc, Orc, Necromantic Horror, Shambling Undead, Amazon, Chaos Dwarf, High Elf, Norse, Tomb Kings, Vampire | Grak and Crumbleberry: Grak | GW20 | Any Team | Special (250,000) | Bone Head, Kick Team-mate, Loner (4+), Mighty Blow (+1), Thick Skull | Two for One: Grak and Crumbleberry must be hired as a pair and count as two Star Players, However, if either Grak or Crumbleberry is removed from play due to suffering a Ko'd or Casualty result on the Injury table, the other replaces the Loner (4+) trait with the Loner (2+) trait. | 5 | 5 | 4+ | 4+ | 10+ |
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Dwarf, Halfling, Human, Imperial Nobility, Ogre, Old World Alliance OWA, Lizardmen, Chaos Chosen, Chaos Renegade, Nurgle, Goblin, Skaven, Snotling, Underworld Denizens, Dark Elf, Elven Union, Wood Elf, Black Orc, Orc, Necromantic Horror, Shambling Undead, Amazon, Chaos Dwarf, High Elf, Norse, Tomb Kings, Vampire | Grak and Crumbleberry: Crumbleberry | GW20 | Any Team | Special (250,000) | Dodge, Loner (4+), Right Stuff, Stunty, Sure Hands | Two for One: Grak and Crumbleberry must be hired as a pair and count as two Star Players, However, if either Grak or Crumbleberry is removed from play due to suffering a Ko'd or Casualty result on the Injury table, the other replaces the Loner (4+) trait with the Loner (2+) trait. | 5 | 2 | 3+ | 6+ | 7+ |
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Necromantic Horror, Shambling Undead, Vampire, Tomb Kings | Gretchen Wächter 'The Blood Bowl Widow' | GW20 | Sylvanian Spotlight | 260,000 | Jump Up, Loner (4+), No Hands, Regeneration, Shadowing, Sidestep | Incorporeal: Once per game, after making an Agility testo to dodge, Gretchen may choose to modifiy the dice roll by adding her strength characteristic to it. | 7 | 3 | 2+ | - | 9+ |
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Dwarf, Halfling, Human, Imperial Nobility, Ogre, Old World Alliance OWA, Norse | Griff Oberwald | GW20 | Halfling Thimble Cup Old World Classic | 280,000 | Block, Dodge, Fend, Loner (3+), Sprint, Sure Feet | Consummate Professional: Once per game, Griff may re-roll one dice that was rolled either as a single dice roll, as part of a multiple dice roll or as part of a dice pool (this cannot be a dice that was rolled as part of an Armour, Injury or Casualty roll). | 7 | 4 | 2+ | 3+ | 9+ |
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Dwarf, Halfling, Human, Imperial Nobility, Ogre, Old World Alliance OWA, Chaos Dwarf, Norse | Grim Ironjaw | GW20 | Halfling Thimble Cup Old World Classic Worlds Edge Superleague | 280,000 | Block, Dauntless, Frenzy, Loner (4+), Multiple Block, Thick Skull | Slayer: Once per game, when an opposition player with a strength characteristic of 5 or more is Knocked Down as the result of a BLock action performed by Grim, you may apply an additional +1 modifier to either the Armour roll or Injury roll. This modifier may be applied after the roll has been made.. | 5 | 4 | 3+ | - | 9+ |
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Chaos Chosen, Chaos Renegade, Nurgle, Goblin, Skaven, Snotling, Underworld Denizens, Chaos Dwarf | Hakflem Skuttlespike | GW20 | Favoured Of... Underworld Challenge | 180,000 | Dodge, Extra Arms, Loner (4+), Prehensile Tail, Two Heads | Treacherous: Once per game, if a team-mate in an adjacent square to Hakflem is in possession of the ball when Hakflem is activated, that player may immediately be knocked Down and Hakflem may take possession of the ball. No Turnover is caused as a result of using this special rule. | 9 | 3 | 2+ | 3+ | 8+ |
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Dwarf, Halfling, Human, Imperial Nobility, Ogre, Old World Alliance OWA, Lizardmen, Chaos Chosen, Chaos Renegade, Nurgle, Goblin, Skaven, Snotling, Underworld Denizens, Dark Elf, Elven Union, Wood Elf, Black Orc, Orc, Necromantic Horror, Shambling Undead, Amazon, Chaos Dwarf, High Elf, Norse, Tomb Kings, Vampire | Helmut Wulf | GW20 | Any Team | 140,000 | Chainsaw, Loner (4+), Pro, Secret Weapon, Stand Firm | Old Pro: Once per game, Helmut may use his Pro skill to re-roll a single dice rolled as part of an Armour roll. | 6 | 3 | 3+ | - | 9+ |
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Dwarf, Halfling, Human, Imperial Nobility, Ogre, Old World Alliance OWA, Lizardmen, Amazon, Norse | Karla Von Kill | GW20 | Halfling Thimble Cup Lustrian Superleague Old World Classic | 210,000 | Block, Dauntless, Dodge, Jump Up, Loner (4+) | Indomitable: Once per game, when Karla successfully rolls to use her Dauntless skill, she may increase her strength characteristic to double that of the nominated target of her Block action. | 6 | 4 | 3+ | 4+ | 9+ |
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Chaos Chosen, Chaos Renegade, Nurgle, Chaos Dwarf | Lord Borak | GW20 | Favoured Of... | 260,000 | Block, Dirty Player (+2), Loner (4+), Mighty Blow (+1), Sneaky Git | Lord of Chaos: A team that includes Lord Borak gains an extra Team re-roll for the first half of the game. If this Team re-roll is not used during the first hald, it may be carried over into the second half. However, il Lord Borak is removed from play before this re-roll is used, it is lost. | 5 | 5 | 3+ | 5+ | 10+ |
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Dwarf, Halfling, Human, Imperial Nobility, Ogre, Old World Alliance OWA, Lizardmen, Amazon, Norse | Mighty Zug | GW20 | Halfling Thimble Cup Lustrian Superleague Old World Classic | 220,000 | Block, Loner (4+), Mighty Blow (+1) | Crushing Blow: Once per game, when an opposition player is Knocked Down as the result of a Block action performed by Zug, you may apply an additional +1 modifier to the Armor roll. This modifier may be applied after roll has been made. | 4 | 5 | 4+ | 6+ | 10+ |
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Dwarf, Halfling, Human, Imperial Nobility, Ogre, Old World Alliance OWA, Lizardmen, Chaos Chosen, Chaos Renegade, Nurgle, Goblin, Skaven, Snotling, Underworld Denizens, Dark Elf, Elven Union, Wood Elf, Black Orc, Orc, Amazon, Chaos Dwarf, High Elf, Norse | Morg 'n' Throg | GW20 | Any Team except Sylvanian Spotlight | 340,000 | Block, Loner (4+), Mighty Blow (+2), Thick Skull, Throw Team-mate | The Ballista: Once per game, if Morg fails the Passing Abilty test when making a Pass action or a Throw Team-mate action, you may re-roll the D6. | 6 | 6 | 3+ | 4+ | 11+ |
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Dark Elf, Elven Union, Wood Elf, High Elf | Roxanna Darknail | GW20 | Elven Kingdoms League | 270,000 | Dodge, Frenzy, Jump Up, Juggernaut, Leap, Loner (4+) | Burst of Speed: Once per game, Roxanna may attempt t Rush three times, rather than the usual two. declare you are using this special rule after Roxanna has rushed twice. | 8 | 3 | 1+ | 4+ | 8+ |
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Dwarf, Halfling, Human, Imperial Nobility, Ogre, Old World Alliance OWA, Chaos Dwarf, Norse | Rumbelow Sheepskin | GW20 | Halfling Thimble Cup Old World Classic Worlds Edge Superleague | 170,000 | Block, Horns, Juggernaut, Loner (4+), No Hands, Tackle, Thick Skull | Ram: Once per game, when an opposite player is Knocked Down as the result of a Block action performed by Rumbelow, you may apply an additional +1 modifier to either the Armour roll or Injury roll, This modifier may be applied after the roll has been made. | 6 | 3 | 3+ | - | 8+ |
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Necromantic Horror, Shambling Undead, Dwarf, Chaos Dwarf, Vampire, Tomb Kings | Skrull Halfheight | GW20 | Sylvanian Spotlight Worlds Edge Superleague | 150,000 | Accurate, Loner (4+), Nerves of Steel, Pass, Regeneration, Sure Hands, Thick Skull | Strong Passing Game: Once per game, after making a Passing Ability test to perform a Pass Action, Skrull may decide to modifiy the dice roll by adding his strength characteristic to it. | 6 | 3 | 4+ | 4+ | 9+ |
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Dark Elf, Elven Union, Wood Elf, High Elf | The Swift Twins: Lucien | GW20 | Elven Kingdoms League | Special (340,000) | Block, Loner (4+), Mighty Blow (+1), Tackle | Two for One: The Swift Twins must be hired as a pair and count as two Star Players, However, if either Lucien or Valen is removed from play due to suffering a Ko'd or Casualty result on the Injury table, the other replaces the Loner (4+) trait with the Loner (2+) trait. | 7 | 3 | 2+ | 5+ | 9+ |
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Dark Elf, Elven Union, Wood Elf, High Elf | The Swift Twins: Valen | GW20 | Elven Kingdoms League | Special (340,000) | Accurate, Loner (4+), Nerves of Still, Pass, Safe Pass, Sure Hands | Two for One: The Swift Twins must be hired as a pair and count as two Star Players, However, if either Lucien or Valen is removed from play due to suffering a Ko'd or Casualty result on the Injury table, the other replaces the Loner (4+) trait with the Loner (2+) trait. | 7 | 3 | 2+ | 2+ | 8+ |
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Black Orc, Goblin, Ogre, Orc, Skaven, Snotling, Underworld Denizens, Chaos Dwarf | Varag Ghoul-Chewer | GW20 | Badlands Brawl Underworld Challenge | 280,000 | Block, Jump Up, Loner (4+), Mighty Blow (+1), Thick Skull | Crushing Blow: Once per game, when an opposition player is Knocked Down as the result of a Block action performed by Varag, you may apply an additional +1 modifier to the Armor roll. This modifier may be applied after roll has been made. | 6 | 5 | 3+ | 5+ | 10+ |
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Dwarf, Halfling, Human, Imperial Nobility, Ogre, Old World Alliance OWA, Lizardmen, Norse, Amazon, Chaos Dwarf | Grombrindal, The White Dwarf | GW20 | Halfling Thimble Cup Lustrian Superleague Old World Classic Worlds Edge Superleague | 210,000 | Block, Loner (4+), Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull | Wisdom of The White Dwarf: Once per team turn, when one of Grombrindal's team-mates that is in an adjacent square is activated, that player gains either the Break Tackle, Dauntless, Mighty Blow (+1), or Sure Feet skill until the end of their activation. | 5 | 3 | 3+ | 4+ | 10+ |
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Dark Elf, Elven Union, Wood Elf, High Elf | Willow Rosebark | GW20 | Elven Kingdoms League | 150,000 | Dauntless, Loner (4+), Sidestep, Thick Skull | Indomitable: Once per game, when Willow successfully rolls to use her Dauntless skill, she may increase her strength characteristic to double that of the nominated target of her Block action. | 5 | 4 | 3+ | 6+ | 9+ |
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Dark Elf, Elven Union, Wood Elf, Lizardmen, Amazon, Norse, High Elf | Zolcat the Zoast | GW20 | Lustrian Superleague Elven Kingdoms League | 230,000 | Disturbing Presence, Juggernaut, Loner (4+), Mighty Blow (+1), Prehensile Tale, Regeneration, Sure Feet | Excuse me, are you a Zoat? Once per game, when Zolcat is activated, he may gain the Hypnotic Gaze trait. You must declare this special rule is usedwhen Zolcatis activated. | 5 | 5 | 4+ | 5+ | 10+ |
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Dwarf, Halfling, Human, Imperial Nobility, Ogre, Old World Alliance OWA, Lizardmen, Chaos Chosen, Chaos Renegade, Nurgle, Goblin, Skaven, Snotling, Underworld Denizens, Dark Elf, Elven Union, Wood Elf, Black Orc, Orc, Necromantic Horror, Shambling Undead, Amazon, Chaos Dwarf, High Elf, Norse, Tomb Kings, Vampire | Akhorne The Squirrel | GW20 (White Dwarf issue 458) | Any Team | 80,000 | Claws, Dauntless, Dodge, Frenzy, Jump Up, Loner (4+), No Hands, Sidestep, Stunty, Titchy | Blind Rage: Akhorne may choose to re-roll the D6 when rolling for the Dauntless skill. | 7 | 1 | 2+ | - | 6+ |
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Necromantic Horror, Shambling Undead, Vampire, Tomb Kings | Wilhelm Chaney | GW20 (Spike11) | Sylvanian Spotlight | 220,000 | Catch, Claw, Frenzy, Loner (4+), Regeneration, Wrestle | Savage Mauling: Once per game, when Chaney makes an injury roll against an opposing player, he may choose to re-roll the result. | 8 | 4 | 3+ | 4+ | 9+ |
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Necromantic Horror, Shambling Undead, Vampire, Tomb Kings | Bryce 'The Slice' Cambuel | GW20 (Spike11) | Sylvanian Spotlight | 130,000 | Chainsaw, Loner (4+), Regeneration, Secret Weapon, Stand Firm | Ghostly Flames: Once per half, when Bryce makes the Chainsaw Attack Special Action as part of a Blitz action, he may add +4 to the Armour roll against an opponent rather than +3. | 5 | 3 | 4+ | - | 9+ |
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Necromantic Horror, Shambling Undead, Vampire, Tomb Kings, Dwarf, Halfling, Human, Imperial Nobility, Ogre, Old World Alliance, Norse | Frank 'n' Stein | GW20 (Spike11) | Sylvanian Spotlight Old World Classic | 250,000 | Break Tackle, Loner (4+), Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull | Brutal Block: Once per game, Frank makes an injury roll against an opponent as a result of a Block action, he may choose to add an additional +1 modifier to the Injury roll. This modifier may be applied after the roll has been made. | 4 | 5 | 4+ | - | 10+ |