Skills & Traits

Category: Devious

Dirty Player
Devious
When this player performs a Foul Action, they may apply a +1 modifier to either the Armour Roll or Injury Roll. This modifier may be applied after the roll has been made.
Eye Gouge
Devious
When an opposition player is Pushed Back by this player, the opposition player cannot provide Offensive or Defensive Assists until after they are next activated.
Fumblerooski
Devious
When this player performs a Move Action whilst they are in possession of the ball, they may choose to place the ball on the ground in any square they move out of during their Move Action. This will not cause a Turnover.
Lethal Flight
Devious
When this player is thrown as part of a Throw Team-mate Action, if they land in a square that contains an opposition player, including if they Bounce into a square containing an opposition player, and the opposition player is Knocked Down, then they may apply a +1 modifier to either the Armour Roll or Injury Roll. This modifier may be applied after the roll has been made. If an opposition player suffers a Casualty as a result of being Knocked Down by the thrown player with this Skill, then this player will count as having caused that Casualty and will receive Star Player Points as appropriate. A player without the Right Stuff Trait cannot have this Skill.
Lone Fouler
Devious
When this player performs a Foul Action, if there are no players providing an Offensive or Defensive Assist, then this player may re-roll a failed Armour Roll.
Pile Driver
Devious
When an opposition player is Knocked Down by this player during a Block Action, this player may perform a free Foul Action against the opposition player so long as they are still Standing and are still Marking the opposition player. This player is then Placed Prone and their activation immediately ends.
Put The Boot In
Devious
This player can provide Offensive Assists when a team-mate performs a Foul Action regardless of how many opposition players are Marking this player.
Quick Foul
Devious
This player's activation does not end after performing a Foul Action, and they may continue with their Move Action with any movement they have remaining.
Saboteur
Devious
When this player is Knocked Down as a result of an opposition player's Block Action, before the Armour Roll is made, they may roll a D6. On a 1-3, nothing happens and the Armour Roll is made as normal. On a 4+, this player's sabotaged weapon goes off and the opposition player is also Knocked Down, though this will not cause a Turnover unless the opposition player was holding the ball. If this player's sabotaged weapon goes off, then they are automatically Knocked Out and the Armour Roll is not made for them. A player without the Secret Weapon Trait cannot have this Skill.
Shadowing
Devious
Each time an opposing player attempts to Dodge out of a square within this player's Tackle Zone, this player may use this Skill. When this player uses this Skill, roll a D6. On a 1-3, nothing happens. On a 4+, this player is immediately placed into the square that the opposition player vacated. This player may only use this Skill a number of times per Turn equal to their MA. If a player tries to leave the Tackle Zone of multiple players with this Skill at the same time, only one of those players may use this Skill.
Sneaky Git
Devious
This player is not Sent-off when performing a Foul Action if a natural double is rolled for the Armour Roll, so long as the target player's Armour is not broken. If the target player's Armour is broken, this player will still be sent off as normal.
Violent Innovator
Devious
If an opposition player suffers a Casualty as a result of a Special Action this player performed, this player will earn Star Player Points for causing a Casualty as appropriate. A player can only have this Skill if they have a Trait that allows them to perform a Special Action.